Call for participation
We invite papers for the CHI 2018 Workshop on Novel Interaction Techniques for Collaboration in VR. This one-day workshop will offer an interdisciplinary forum of discussion for both academics and practitioners, designers and developers, interested in research on interaction techniques in VR and MR, beyond the controller or keyboard.
This workshop focuses on three main challenges of novel interaction techniques for collaboration in VR and MR:
- Understanding the goals and limitations of interaction techniques in multiuser VR or MR environments.
- Exploring different designs of new interaction techniques that replace or augment existing techniques.
- Capturing meaningful collaboration contexts and interaction scenarios for using the designed techniques.
We invite researchers from both academia and industry with an interest in new interaction techniques to submit a position paper. The position paper should be at most four pages in the CHI Extended Abstracts format. This paper should address one or more of the workshop’s main areas listed above. All submissions will be reviewed based on the three areas by the workshop organizers. Demos are encouraged and will get space in the workshop agenda.
Participants will be selected on the basis of the quality of their position paper. At least one author of each accepted paper must register for the workshop and for one day of the CHI conference. Participants will be invited to present their paper at the workshop and will actively engage in a lively discourse on the design space of interaction techniques for collaboration in VR or MR.
Jan 30, 2018 Extended to: Feb, 4 (11:59pm EST)
Feb 22, 2018 (Emails sent on Feb 22)
Workshop date: April 22, 2018
We welcome submissions related to VR and MR. Please submit your position paper formatted in the CHI EA format. It should include the name, contact information, affiliation of authors, and must be limited to 2-4 pages, including figures and references.
- Rules , Roles, and Resources: Strategies to Promote Collaboration in Virtual Reality Contexts
- Collaborative Data Analyzing for Cinematic Virtual Reality
- Fostering Collaborative Interactions in the Classroom Using Mobile VR
- Seeding Pro-Social Engagement: Interaction Techniques in Multiuser VR Environments
- Biosignals-Driven Expressivity in Virtual Reality Avatars
- Promoting Novel Interactions through Versatile Input Hardware
- Haptic Wizard of Oz Prototyping in VR
- Crowdsourcing for Effortless Creation of Collaborative AR Spaces
- Supporting Collaborative In-Headset Review for VR Video
- World Builders: Building Towards Intuitive Multi-User Content Creation in Virtual Reality
- CityScopeAR: Urban Design and Crowdsourced Engagement Platform
- Opportunities and Challenges of Asynchronous Multimodal Collaboration in VR/AR
- GhostVR: Enhancing Co-presence in Social Virtual Environments
- Mixing Up Reality in Clowning and Dancing
- Using Conformity to Probe Interaction Challenges in XR Collaboration